Skip to content

Activity Mentoring

Entrepreneurship Challenge Studio

Turn a problem into a competition-ready venture: customer evidence, prototype, and pitch—guided 1:1 by founders and consultants.

8–12 weeks · 1:1 + team studio

What the program includes

  • Built for students targeting Hult Prize, Diamond Challenge, Blue Ocean, and similar venture competitions.
  • You ship a pitch deck, one-pager, and (where useful) a simple prototype—not a generic business-class syllabus.

What you leave with

Competition pitch deckOne-page venture briefCustomer-interview log

Competitions you can enter

Hult Prize

Team / individual: Team

Overview

Global student venture competition focused on social impact. Actify helps teams pick a wedge, test demand, and tell a fundable story.

Requirements

  • Teams of 3–4
  • Willingness to interview real users

Highlights

  • Impact thesis + unit economics
  • Mentor with social-impact consulting experience
  • Pitch night with timed Q&A

Timeline

  1. Weeks 1–2Problem interviews and team charter
  2. Weeks 3–6Solution, pilots, and financials
  3. Weeks 7–8On-campus / regional pitch prep

What you submit

  • Pitch deck
  • Impact model
  • Team video if required

Activity mentors

Consultant, Principal Investor Support

Background: Strategy consulting

Supported corporate venture and growth-strategy cases. Helps teams size markets honestly and kill weak ideas early.

Product Manager

Background: Consumer product

Shipped consumer growth experiments. Coaches prototype scope, activation metrics, and founder-market fit narratives.

Program schedule

  1. Discover

    Problem evidence

    Ten structured interviews minimum before the first pitch draft.

  2. Build

    Offer & numbers

    Prototype, unit economics, and competitive map.

  3. Pitch

    Competition ready

    Timed pitches, objection handling, and submission QA.

Further reading

Apply to this program