
Activity Mentoring
Entrepreneurship Challenge Studio
Turn a problem into a competition-ready venture: customer evidence, prototype, and pitch—guided 1:1 by founders and consultants.
8–12 weeks · 1:1 + team studio
What the program includes
- Built for students targeting Hult Prize, Diamond Challenge, Blue Ocean, and similar venture competitions.
- You ship a pitch deck, one-pager, and (where useful) a simple prototype—not a generic business-class syllabus.
What you leave with
Competitions you can enter
Hult Prize
Team / individual: Team
Overview
Global student venture competition focused on social impact. Actify helps teams pick a wedge, test demand, and tell a fundable story.
Requirements
- Teams of 3–4
- Willingness to interview real users
Highlights
- Impact thesis + unit economics
- Mentor with social-impact consulting experience
- Pitch night with timed Q&A
Timeline
- Weeks 1–2Problem interviews and team charter
- Weeks 3–6Solution, pilots, and financials
- Weeks 7–8On-campus / regional pitch prep
What you submit
- Pitch deck
- Impact model
- Team video if required
Activity mentors
Consultant, Principal Investor Support
Background: Strategy consulting
Supported corporate venture and growth-strategy cases. Helps teams size markets honestly and kill weak ideas early.
Product Manager
Background: Consumer product
Shipped consumer growth experiments. Coaches prototype scope, activation metrics, and founder-market fit narratives.
Program schedule
Discover
Problem evidence
Ten structured interviews minimum before the first pitch draft.
Build
Offer & numbers
Prototype, unit economics, and competitive map.
Pitch
Competition ready
Timed pitches, objection handling, and submission QA.